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| Interactive 3D Visualization of Mathematical Functions Using VRML |
| Qiming Wang, Bonita Saunders
Information Technology Laboratory
National Institute of Standards and Technology |
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Introduction
One of the most well known publications to come out of the National Bureau
of Standards, the predecessor organization of the National Institute of
Standards and Technology (NIST), is the Handbook of Mathematical Functions [1],
published in 1964. Unchanged since the tenth printing in 1972, it
continues to be widely sold by the US Government Printing Office, Dover, and
many other commercial publishers. The Science Citation Index indicates that
the handbook was cited over 26,000 times during the period 1974-1997 in more
than 1000 journals, and the number of citations continues to increase with time.
The continued interest in the handbook plus such factors as
- the clear advantages of electronic media for the construction and
communication of ideas in technical fields;
- advances in basic mathematical and computational techniques
associated with the classical special functions of the mathematical
and physical sciences; and
- the identification of new functions having widespread importance
in emerging applications
have led NIST to embark on a massive project to update and expand the
current handbook and disseminate it in digital format on the World Wide Web;
see Lozier [2] for an early description and
http://dlmf.nist.gov/for current information on this new
project. The new entity, which is being called the Digital Library of
Mathematical Functions (DLMF), will make full use of advanced communications
and computational resources. A key feature of the DLMF will be dynamic 3D
visualizations of special functions that allow a user to conduct interactive
explorations of the relationship between a function's mathematical or
numerical properties and its graphical representations. The Virtual Reality
Modeling Language (VRML) is a standard 3D file format for describing the
behavior and geometry of a 3D virtual world, or scene. Its accessibility on
the Internet and interactive capabilities make it an ideal candidate for
this development work. This paper describes techniques we are using to
generate VRML files that not only display 3D graphs, but also allow the user
to gain a deeper understanding of the function by manipulating cutting
planes perpendicular to the major axes in order to examine the 2D projection
of the function at various locations.
| Interactive 3D Visualization of Mathematical Functions Using VRML |
| Qiming Wang, Bonita Saunders
Information Technology Laboratory
National Institute of Standards and Technology |
| Translated by Bruce R Miller on 2000-11-08 |
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